Player Inventory

				
					<Inventory>
    <ID>
        <Name>Player Inventory</Name>
        <Description>The inventory space available on the player's human body.</Description>
    </ID>
    <!-- core body -->
    <Slot>
        <ID>Head</ID>
        <Name>Head</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Ears</ID>
        <Name>Ears</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Eyes</ID>
        <Name>Eyes</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Nose</ID>
        <Name>Nose</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Mouth</ID>
        <Name>Mouth</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Chin</ID>
        <Name>Chin</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Neck</ID>
        <Name>Neck</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Collar</ID>
        <Name>Collar</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Chest</ID>
        <Name>Chest</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Back</ID>
        <Name>Back</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Waist</ID>
        <Name>Waist</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Groin</ID>
        <Name>Groin</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <!-- left leg -->
    <Slot>
        <ID>HipL</ID>
        <Name>Left Hip</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ThighL</ID>
        <Name>Left Thigh</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>KneeL</ID>
        <Name>Left Knee</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ShinL</ID>
        <Name>Left Shin</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>AnkleL</ID>
        <Name>Left Ankle</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>FootL</ID>
        <Name>Left Foot</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>SoleL</ID>
        <Name>Left Sole</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeL0</ID>
        <Name>Left Big Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeL1</ID>
        <Name>Left Index Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeL2</ID>
        <Name>Left Middle Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeL3</ID>
        <Name>Left Ring Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeL4</ID>
        <Name>Left Pinky Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <!-- right leg -->
    <Slot>
        <ID>HipR</ID>
        <Name>Right Hip</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ThighR</ID>
        <Name>Right Thigh</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>KneeR</ID>
        <Name>Right Knee</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ShinR</ID>
        <Name>Right Shin</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>AnkleR</ID>
        <Name>Right Ankle</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>FootR</ID>
        <Name>Right Foot</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>SoleR</ID>
        <Name>Right Sole</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeR0</ID>
        <Name>Right Big Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeR1</ID>
        <Name>Right Index Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeR2</ID>
        <Name>Right Middle Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeR3</ID>
        <Name>Right Ring Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ToeR4</ID>
        <Name>Right Pinky Toe</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <!-- left arm -->
    <Slot>
        <ID>ShoulderL</ID>
        <Name>Left Shoulder</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>BicepL</ID>
        <Name>Left Bicep</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ElbowL</ID>
        <Name>Left Elbow</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ForearmL</ID>
        <Name>Left Forearm</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>WristL</ID>
        <Name>Left Wrist</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>HandL</ID>
        <Name>Left Hand</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>PalmL</ID>
        <Name>Left Palm</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger0L</ID>
        <Name>Left Thumb</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger1L</ID>
        <Name>Left Index Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger2L</ID>
        <Name>Left Middle Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger3L</ID>
        <Name>Left Ring Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger4L</ID>
        <Name>Left Pinky Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <!-- right arm -->
    <Slot>
        <ID>ShoulderR</ID>
        <Name>Right Shoulder</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>BicepR</ID>
        <Name>Right Bicep</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ElbowR</ID>
        <Name>Right Elbow</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>ForearmR</ID>
        <Name>Right Forearm</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>WristR</ID>
        <Name>Right Wrist</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>HandR</ID>
        <Name>Right Hand</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>PalmR</ID>
        <Name>Right Palm</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger0R</ID>
        <Name>Right Thumb</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger1R</ID>
        <Name>Right Index Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger2R</ID>
        <Name>Right Middle Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger3R</ID>
        <Name>Right Ring Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    <Slot>
        <ID>Finger4R</ID>
        <Name>Right Pinky Finger</Name>
        <Item>
            <Empty />
        </Item>
    </Slot>
    
</Inventory>
				
			

Shaostoul

Born 1988 January 29 in Tampa, Florida. First introduced to video games in 1992. Began learning how to develop/modify games in 1994. Began teaching game development/modification globally in 2006 after graduating high-school. Dedicated life to humanity's betterment in 2017 after a near death experience. My community is developing an extended reality (XR) video game build in Unity3D designed to permanently end poverty. The game helps/teaches everyone everything everywhere on/off Earth. Primarily focused on assisting/teaching everyone how to homestead. The game is meant to automate many processes of homesteading; such as farming. Through the video game users have free easy access to the schematics for building homesteads; this includes providing 3D models for 3D printing every conceivable part of a homestead & more!

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