If you have any comments, concerns, questions, ideas, and/or suggestions for improving the features below feel free to share by commenting directly on the feature’s post page, joining our Discord to chat with the developers directly, or use one of the alternative contact methods available.
We are in early development, expect bugs/changes, please provide feedback.
From Reactor To Routers Then Substations Then Rooms
Power for homeships are generated at reactors, that power then flows to routers which then distributes power to substations then breaker rooms. Excluding shutting off the reactor, routers are the best way of turning power on/off for large sections of the ship.
Controlling Power With Substations
Substations provide general control of power for spacecraft allowing crew to turn power on/off for entire breaker rooms.
Tanks Within Tanks
Spacecraft are just containers within containers within containers. If one container happens to carry a large amount of water and it breaks that water is now filling another container; unless of course it’s venting straight to space! Water is incredibly dangerous in space, so keep an eye out on water levels to make sure you haven’t sprung a leak.
Voluntary Radiation Exposure Is Inadvisable
While intentionally exposing yourself to radiation is typically seen as a bad idea there might come a time where you need to. If you’re using a nuclear reactor to power your homeship you’ll inevitably have to deal with radiation, just don’t forget to pack your best radiation suit.
Danger: Low Power
Whether it be intentional, you’ve run out of fuel/battery power, been attacked resulting in the need to enact repairs, or something else, a ship without power is a dangerous place. The most obvious threat is you’re now running out of oxygen and may not have access to more until restoring power.